lipflip – Larian Studios has officially revealed its next role-playing game at The Game Awards. The title belongs to the Divinity universe and continues the critically acclaimed Divinity: Original Sin series. While the exact timeline of the story remains unclear. The announcement confirms that the project is set within the same beloved fantasy world.
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Fans have speculated about the mysterious statue featured at The Game Awards. Which was linked to Larian via a previous trademark filing. Now, the mystery is solved: the statue represents the upcoming Divinity game. Alongside this reveal, a cinematic trailer offered glimpses of the world and characters, although detailed gameplay remains under wraps.
Geoff Keighley, the host of The Game Awards, remarked that the game is “bigger than Baldur’s Gate 3.” This aligns with earlier statements from Larian claiming their next RPG will “dwarf them all.” The scope promises expansive gameplay, rich storylines, and intricate world-building that fans of Larian’s titles have come to expect.
At this stage, no pricing or release date information has been provided. Considering the scale Larian suggests, the game is unlikely to launch in 2026. Observers anticipate that if it follows a pattern similar to Baldur’s Gate 3, an early access period might allow players to explore portions of the story gradually.
Anticipation and Market Implications
The announcement has stirred excitement among RPG enthusiasts, as Larian’s reputation ensures high expectations for story depth, combat systems, and player freedom. Analysts note that if Larian delivers on its promises, the game could rival major upcoming titles, including The Elder Scrolls 6.
Even with limited information, the Divinity franchise’s history of critical acclaim and loyal fanbase contributes to strong anticipation. Larian’s experience in crafting complex, choice-driven narratives reinforces the project’s credibility and builds trust among gamers. The cinematic trailer suggests large-scale environments, detailed character designs, and immersive world-building.
Industry observers expect that Larian may reveal further gameplay details, system requirements, and story elements in the coming months. The development approach might include early access or staged content releases, allowing players to engage with the game before a full launch. Such a strategy could also refine the experience based on player feedback.
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In conclusion, Larian’s new Divinity RPG promises a major addition to the RPG landscape. Fans should prepare for an expansive, immersive adventure that may set new standards in the genre. While the release date remains uncertain, the game already generates meaningful industry buzz, hinting at significant competition for other high-profile titles in the next few years.
